AI Insights · Timothy · January 2022
Top Educational Games in Egypt Q4 2021: Unified Platform Performance
Discover the performance trends of the top 5 educational games in Egypt during Q4 2021 on a unified platform, including downloads, revenue, and active users.
In the fourth quarter of 2021, the top 5 educational games in Egypt demonstrated diverse performance trends on a unified platform. This analysis covers weekly downloads, revenue, and active users for each app, with data sourced from Sensor Tower.
Toca Boca World saw a steady increase in weekly revenue, peaking at approximately $1.4K in the last week of December. Weekly downloads showed an upward trend towards the end of the quarter, reaching about 17.6K in the week of December 20. The app also experienced a consistent rise in weekly active users, growing from 97K in late September to nearly 128K by the end of December.
Hexa Network had modest revenue figures, with a peak of $45 in the week of November 22. The download numbers were relatively low, with the highest being 50 in the week of October 25. Data for weekly active users was not available.
Сказбука игры для малышей 3-6 had fluctuating weekly revenue, peaking at $64 in early October. The app's weekly downloads increased significantly towards the end of the quarter, reaching 160 in the last week of December. Weekly active users also rose, from 96 in late September to 179 by the end of December.
LEGO® DUPLO® WORLD saw a peak in weekly revenue of $113 in early December. Downloads were highest in mid-November, reaching 9.1K. The app's weekly active users showed a similar trend, peaking at 11.6K during the same period.
codeSpark - Coding for Kids experienced a peak in weekly revenue of $193 in the first week of November. Download numbers fluctuated, with the highest being 79 in late September. Weekly active users remained relatively stable, ending the quarter at around 65.
For more detailed insights and data, visit Sensor Tower.